Cedar Fairy
There is a curious story of a farmer who had a great oak in his lawn, a tree which had stood when his father first broke the soil on that land, and under which his family had many memories. It was thus a shock to him, one morning, when he awoke to find it somehow spirited away, with nothing but a bare patch of earth where it once stood.
Such encounters are all that is known of what are presumably the most ancient of woses.
Special Notes: In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. This unit regenerates, which allows it to heal as though always stationed in a village.
Information
Advances from: | Oak Fairy |
Advances to: | |
Cost: | 48 |
HP: | 80 |
Movement: | 4 |
XP: | 150 |
Level: | 3 |
Alignment: | lawful |
ID | Cedar Fairy |
Abilities: |
Attacks (damage - count)
crush melee | 25 - 2 impact |
Resistances
blade | 0% | pierce | 60% | |||
---|---|---|---|---|---|---|
impact | 40% | fire | -50% | |||
cold | 10% | arcane | -30% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 20% | |
Cave | 3 | 20% | |
Coastal Reef | 2 | 20% | |
Deep Water | - | 0% | |
Flat | 1 | 20% | |
Forest | 1 | 40% | |
Frozen | 2 | 20% | |
Hills | 2 | 30% | |
Mountains | 3 | 30% | |
Mushroom Grove | 2 | 30% | |
Sand | 2 | 20% | |
Shallow Water | 2 | 20% | |
Swamp | 2 | 30% | |
Unwalkable | - | 0% | |
Village | 1 | 20% |